![]() ![]() The scares are a slow-burn to start, but the storytelling (much of which happens when characters are dragged into the 1600s) makes up for it, teasing you with apparitions and dialogue that offer more than you might imagine. Visions of witch trials, deadly doppelgangers and, as one vandalized sign so elegantly suggests, every reason to abandon hope of escape. In the aftermath of the crash, the five survivors are enveloped in a thick fog - metaphorically and literally - which seems to pull them further and further away from reality. It’s a volatile ‘choose your own adventure’ experience you make choices for your characters, and those choices will help you, hurt you, or kill you. Like the company’s previous titles, the gameplay requires little to no gaming experience. It’s a character-driven survival adventure in which a creative writing class’ field trip veers - literally - off course after their bus crashes in the New England town of ‘Little Hope’. I mean, on the surface, Little Hope doesn’t seem all that spooky. It stands to reason that, when they finally announced the next installment from the eight-part Dark Pictures Anthology would be released on the eve of Halloween, I would book the entire day off work to play it.Īnd, since all Supermassive Games are best-played in co-op mode, I convinced my fiance and siblings-in-law to trade a holiday day for a fright night, too - perhaps underestimating the effect horror games might have on people who don’t seek out scares for fun. Since fighting for the virtual lives of the characters in Until Dawn (2015), I’ve awaited their new releases like a vampire waiting for blood. In fact, I’ve always wanted more from the British video game developers. When I completed Supermassive Games’ ghost ship horror adventure Man of Medan, back in March, I was desperate for more.
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